Final-year Computer Science student and game developer with a track record of shipping mobile games on the Google Play Store. Currently expanding into Backend and Cloud systems, leveraging strong foundations in Java, Spring Boot, and C++ to build scalable applications.
Contributed to game architecture, gameplay systems, core mechanics, and level design, helping shape the overall player experience and game flow. Created and integrated 3D assets while contributing to art direction, shader development, and the game's overall visual identity.
•Contributed to game architecture, gameplay systems, core mechanics, and level design, helping shape the overall player experience and game flow.
•Created and integrated 3D assets while contributing to art direction, shader development, and the game's overall visual identity.
Designed, developed, and published two mobile games, Urban Run and Hitman Assassin, on the Google Play Store, taking projects from development through release. Implemented gameplay systems and mechanics while refining player experience and collaborating on development workflows from concept to publication.
•Designed, developed, and published two mobile games, Urban Run and Hitman Assassin, on the Google Play Store, taking projects from development through release.
•Implemented gameplay systems and mechanics while refining player experience and collaborating on development workflows from concept to publication.
Key Achievements
→Published two mobile games, Urban Run and Hitman Assassin, on the Google Play Store.
→Hitman Assassin reached 10,000+ downloads prior to removal.
UnityC#Google Play StoreMobile Development
Jul 2025 – Jul 2025
WORK
Game Development Instructor, Ignite-AI Summer School
Beaconhouse National University
Lahore, Pakistan (On-site)
Taught game design and development fundamentals in GDevelop to 20+ students aged 12-20, guiding each student through the creation of a functional game project. Organized and led the final project showcase at the Ignite-AI Expo, presenting student projects and mentoring participants throughout the program.
•Taught game design and development fundamentals in GDevelop to 20+ students aged 12-20, guiding each student through the creation of a functional game project.
•Organized and led the final project showcase at the Ignite-AI Expo, presenting student projects and mentoring participants throughout the program.
Key Achievements
→Guided 20+ students through the creation of functional game projects.
→Led the final project showcase at the Ignite-AI Expo.
GDevelop
Feb 2021 – Mar 2021
INTERNSHIP
Human Resources Intern
Better World Makers
Kuala Lumpur, Malaysia (Remote)
Supported recruitment operations through resume screening, candidate onboarding, employee documentation, and administrative coordination.
•Supported recruitment operations through resume screening, candidate onboarding, employee documentation, and administrative coordination.
Jun 2019 – Aug 2019
INTERNSHIP
Game Developer Intern
Chroma Borealis
Lahore, Pakistan
Led the development and release of a mobile game on the Google Play Store, managing the project lifecycle from concept and development through deployment. Designed and implemented gameplay mechanics focused on player engagement, interaction, and overall user experience.
•Led the development and release of a mobile game on the Google Play Store, managing the project lifecycle from concept and development through deployment.
•Designed and implemented gameplay mechanics focused on player engagement, interaction, and overall user experience.
Key Achievements
→Led the development and release of a mobile game on the Google Play Store.
Mobile DevelopmentGoogle Play Store
Project Portfolio
PROFESSIONAL
Present
Urban Run - Mobile Game
Game Developer
Designed and developed an infinite 2D runner with responsive input handling, collision systems, and optimized gameplay mechanics. Built scalable UI components and game state systems while maintaining stable mobile performance.
Led development of a final-year project within BNU Connect, building a branching narrative system with state-driven dialogue logic and interactive decision-making mechanics. Designed modular UI and gameplay systems to support scalable story progression.
GodotGDScript
PERSONAL
Present
Hitman Assassin - Mobile Game
Game Developer
Developed and deployed a stealth-action mobile game with AI-driven enemy behavior, event-based gameplay systems, and optimized Android performance. Designed responsive UI/HUD systems to improve usability and player immersion.
A cross-platform desktop productivity application designed to eliminate the 'overwhelm' of tools like Notion. Built on a 'max 3' focus philosophy to prevent cognitive overload, featuring 8 integrated modules (Focus, Capture, Areas, Parking Lot, Archive, Jot, Log, Clips) for end-to-end task and thought management.
TauriRustJavaScriptCI workflows
PERSONAL
Present
ClassSync AI - Resource Scheduling Tool
Developer
Built a Python-based scheduling system using genetic algorithms and AWS S3 for cloud storage, generating conflict-free university timetables and reducing manual effort by 80%.
PythonPandasSQLGenetic AlgorithmsAWS S3
Education
Sep 2023 – Jun 2027
Bachelor of Science
Beaconhouse National UniversitySpecialization in Computer Science
GPA: 3.32 / 4
Thesis: Moral Matrix (Final Year Project)
Societies & Activities
BNU Connect
Sep 2018 – Jun 2020
A Levels
Lahore Grammar School
Impact & Recognition
Awards
Beaconhouse National University
Dean's Honor List
Awarded for academic excellence during the first semester.
Social Impact & Activities
Jul 2025
Ignite-AI ExpoOTHER
Student Project Showcase
Organized and led the final project showcase at the Ignite-AI Expo, presenting student projects and mentoring participants.
Skills & Interests
Gameplay Systems
TECHNICAL
Game Design
TECHNICAL
C#
TECHNICAL
Unity
TOOL
Git
TOOL
Database Design
TECHNICAL
Vercel
TOOL
Level Design
TECHNICAL
Figma
TOOL
GDScript
TECHNICAL
Java
TECHNICAL
HTML5
TECHNICAL
Python
TECHNICAL
TailwindCSS
TECHNICAL
Notion
TOOL
Godot
TOOL
JavaScript
TECHNICAL
REST APIs
TECHNICAL
Tauri
TECHNICAL
Agile/Scrum
TECHNICAL
MongoDB
TECHNICAL
TypeScript
TECHNICAL
SQL
TECHNICAL
Blender
TOOL
Shaders
TECHNICAL
React
TECHNICAL
Bootstrap
TECHNICAL
Node.js
TECHNICAL
Express.js
TECHNICAL
FastAPI
TECHNICAL
PostgreSQL
TECHNICAL
MySQL
TECHNICAL
GitHub Actions
TOOL
CI/CD
TECHNICAL
Framer
TOOL
Adobe Suite
TOOL
Jira
TOOL
C++
TECHNICAL
Electron
TECHNICAL
AWS
TECHNICAL
Docker
TOOL
Spring Boot
TECHNICAL
Kubernetes
TOOL
Let's Connect
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